Samus.co.uk: The Home of Metroid, Zero Mission, Metroid 2, Metroid Prime, Metroid Prime 2, Super Metroid, Metroid Fusion and MUCH more Metroid related Shennanigans...
Metroid : Zero Mission : Metroid Prime : MP2: Echoes : Metroid 2 : Super Metroid : Metroid Fusion : MP: Hunters : MP: Pinball
Cameos : Fan Games : Fan Fiction : Fan Art : Credits : Downloads : Forum : SCU Shop : About SCU : Links : Contact Me
Navigation Image .:The Games:.
:: Home
:: Metroid
:: Zero Mission
:: Metroid Prime
:: MP2: (Dark) Echoes
:: Metroid Prime 3
:: Metroid 2
:: Super Metroid
:: Metroid Fusion
:: Metroid Prime Hunters
:: Metroid Prime Pinball
:: Cameos
:: Metroid Prime 2D

.:SCU Community:.
:: Forum
:: IRC Chat (Link)
:: IRC Chat (Guide)

.:Fan Work:.
:: Soundtrack Remixes
:: Fan Fiction
:: Fan Games
:: Fan Art

.:Extras:.
:: Samus.co.uk Shop
:: Samus.co.uk Raffle
:: Downloads
:: SCU E-Mail Login
:: Developer Credits
:: About Samus.co.uk
:: Links
:: Contact Me

Metroid, Zero Mission, Metroid Prime, Metroid Prime 2: Echoes, Metroid 2, Super Metroid, Metroid Fusion, MP: Hunters TM 1986 - 2005 Nintendo.

All other copyrighted materials belong to their respectful owners. This site is not affiliated with Nintendo or Retro Studios, but that doesn't mean to say that they don't love SCU.

Metroid 2 Secret World 3

Secret World 3 is located in the final area of the game. This may very well be the hardest Secret World to enter in the game.

.:How To:.
Position yourself at the final save point in the game before entering the Queen Metroid's area. From here, travel to the huge cavern above the save point, exit the liquid, and go to the left wall. You'll notice that the wall has a small alcove one block in width that goes into it. Do not stand in this area. Instead, stand on the block below this area so that you can space jump up the wall without hitting anything above you.

This is where it starts getting tricky. Space jump straight up from this point. Once the wall is well out of view, stop, begin falling, and start using the select trick (again, see the page for Secret World 1 for information about the select trick). If done correctly, when you land there should be a large passage in the rock directly in front of you. The passage may also appear above where you land. However, any openings that appear below you will likely close up when you try to enter them since you will have to walk to the right in order to enter them. Once you find a tunnel that leads to the next screen, roll into it and you'll find yourself in one of the most bizarre Secret Worlds!

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4

You'll enter an area with a strange, blocky background and odd jars for a floor. Go all the way to the left in this area, and stand about eight jars from the left wall. Jump up and onto the rock outcropping, and travel one screen to the left and let yourself fall until you reach another area with a blocky background. Run to the right this time, and you'll find yourself in a room scattered with blocks and other interesting things. This is the main area of the Secret World.

Screenshot 1 Screenshot 2 Screenshot 3

For a LOAD of images on this Secret World, click on the following link:
M2 SW 3 Screenshots Page 1

For a movie of getting into this Secret World and what you can do, click on the link below:

Metroid 2 Secret World 3 (1.24 Megs)



^Return to top

This site's code, layout, text, and unique movies are the sole copyright of Samus.co.uk's owner Andrew Mills (2005)

Metroid In
Motion DVD

Symphony Of
Samus 2CD Set

Oh Go on!
You Know You Want To... ;)

Play Gumshoe Online!

Site Affiliates

Darkzero.co.uk
Spanish Retro Fan Site
Gamecube File Sharing Group
Super Metroid Classic