Infinite Bomb Jump
Zero Mission sees the return of the Infinite Bomb Jump. So called as you could - theoretically - keep bomb
jumping upwards for as long as you wanted. This trick was first introduced into SM and was extremely useful
for Sequence Breaking. And in Zero Mission, this is no exception.
.:How To:.
SM Veterans will feel right at home again, although there is a difference in the timing (bombs detonate
noticably faster in M:ZM).
The easiest way to get used to Bomb Jumping properly (rather than mashing the B button), is to lay a bomb
and then lay the 2nd bomb just before the first one explodes. Now, you can then either:
* Do a slow climb by setting your next bomb about 1 morphball height above your last bomb
or
* Place your next bomb at about 3/4 of the way from the peak of the last explosion. This'll make you
climb MUCH faster.
Screenshots, 2 VBA 1.7 movies, and 2 normal movies can be found below...
Zipped .MPG Movies: Regular IBJ
Faster IBJ (785k)
Movie Creation Credit: Shining Toaster
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